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The Night Shift Update 0.4.2

Hey all,


Hope you are all doing well.


This update has a bunch of fixes and small changes, as well as introducing a couple of minor things.


First things first, The Night Shift is now completely playable by controller - also meaning Steam Deck (I will need to make some more adjustments for it to be 100% verified for Steam Deck). The layout's aren't in game yet, and neither are the buttons, I am planning on getting these in the next update. For the mean time, here's what the layout currently look like.


Xbox Controller layout



Dualsense Controller layout



In addition to that, I have made a few more changes including adding a couple more tutorials on night 1, reviewed some item placement during various shifts and added painkillers that spawn randomly on each night.


As for fixes, I found a nasty issue when loading saved games that were night 4 and night 7, these would get into a cycle of loading the same three shifts over and over again. This has now been fixed, so you should have no issue when loading any saved games.

The next big one, was on night 5, when interacting with the fire alarm it would become pitch black. The intended sequence now plays correctly, and it is no longer complete darkness.


Read the full changelog below.


Changes

- Added new messages when picking up certain items (red handwheel, themed items).

- Added various signs in the back hallways.

- Added new tutorials on night 1.

- Added some post it notes across all nights.

- Added player dialogue at a certain point on night 5.

- Added painkillers throughout all nights that spawn randomly.

- Added a bonus content tab in settings.

- Increased amount of batteries that can be found on nights 2 and 3.

- Updated placements of blue keycard in the kitchen on night 2.

- Updated some placements to be more noticeable on night 5.

- Updated item placement in the maintenance area on night 5.

- Updated navigation for mannequins to reach more places on night 8.

- Updated atmosphere in a specific area on night 8.

- Updated the locations of some of the possible spawn points for the red handles on night 8.

- Updated details of the bathroom hallway, change rooms and office on all shifts.

- Updated controller support.

- Updated more items to display a notice when picking them up.

- Updated DirectX11 to allow Lumen again.

- Updated location of the theme settings to bonus content tab.

- Updated various SFX.

- Removed rubbish foliage from the changerooms on the women's section shift.

- Removed large orange flashing on night 5.


Bug Fixes

- Fixed loading into night 4 or 7, the next level not being the correct level.

- Fixed a random light near the door on the shift focused in the men's section.

- Fixed placing the fire extinguisher on the women's section shift.

- Fixed being able to walk around in the opening.

- Fixed restoring settings duplicating options in dropdowns.

- Fixed clock on machine displaying "clocked on" if player's interact with it repeatedly.

- Fixed being able to get the intro out of time during night 1.

- Fixed not turning off radio on first use on night 1.

- Fixed one of the hallways light already being on night 2.

- Fixed mannequins getting stuck near the kitchen on night 2.

- Fixed the safe not being locked on night 5.

- Fixed the amount of fire alarms needing to trigger before progressing on night 5.

- Fixed one of the training manuals floating in the jean area on night 5.

- Fixed the lighting during the last section of night 5 not displaying correctly.

- Fixed being able to open and close the warehouse doors by interacting with them on night 8.

- Fixed being able to jump over a specific barricade on night 8.

- Fixed the potential for a soft lock on night 8.

- Fixed the change room key text not being localized.

- Fixed there being a small delay when interacting with certain themed items.

- Fixed Steam Timeline not correctly displaying when painkillers are used.

- Various performance and optimizations improvements.


Report any bugs or issues on the Steam Discussion board, the Discord, or the website.


Chat soon!


Marty

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